public final class GeneralPath extends Path2D.Float
GeneralPath class represents a geometric path constructed from straight lines, and quadratic and cubic (Bézier) curves. It can contain multiple subpaths.
GeneralPath is a legacy final class which exactly implements the behavior of its superclass Path2D.Float. Together with Path2D.Double, the Path2D classes provide full implementations of a general geometric path that support all of the functionality of the Shape and PathIterator interfaces with the ability to explicitly select different levels of internal coordinate precision.
Use Path2D.Float (or this legacy GeneralPath subclass) when dealing with data that can be represented and used with floating point precision. Use Path2D.Double for data that requires the accuracy or range of double precision.
Path2D.Double , Path2D.Float WIND_EVEN_ODD, WIND_NON_ZERO| Constructor and Description |
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GeneralPath()
Constructs a new empty single precision
GeneralPath object with a default winding rule of
Path2D.
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GeneralPath(int rule)
Constructs a new
GeneralPath object with the specified winding rule to control operations that require the interior of the path to be defined.
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GeneralPath(int rule, int initialCapacity)
Constructs a new
GeneralPath object with the specified winding rule and the specified initial capacity to store path coordinates.
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GeneralPath(Shape
Constructs a new
GeneralPath object from an arbitrary
Shape object.
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append, clone, curveTo, curveTo, getBounds2D, getPathIterator, lineTo, lineTo, moveTo, moveTo, quadTo, quadTo, transformappend, closePath, contains, contains, contains, contains, contains, contains, contains, contains, createTransformedShape, getBounds, getCurrentPoint, getPathIterator, getWindingRule, intersects, intersects, intersects, intersects, reset, setWindingRulepublic GeneralPath()
GeneralPath object with a default winding rule of
Path2D.WIND_NON_ZERO .
public GeneralPath(int rule)
GeneralPath object with the specified winding rule to control operations that require the interior of the path to be defined.
rule - the winding rule
Path2D.WIND_EVEN_ODD ,
Path2D.WIND_NON_ZERO
public GeneralPath(int rule,
int initialCapacity)
GeneralPath object with the specified winding rule and the specified initial capacity to store path coordinates. This number is an initial guess as to how many path segments will be added to the path, but the storage is expanded as needed to store whatever path segments are added.
rule - the winding rule
initialCapacity - the estimate for the number of path segments in the path
Path2D.WIND_EVEN_ODD ,
Path2D.WIND_NON_ZERO