public abstract class GraphicsEnvironment extends Object
GraphicsEnvironment class describes the collection of
GraphicsDevice objects and
Font objects available to a Java(tm) application on a particular platform. The resources in this
GraphicsEnvironment might be local or on a remote machine.
GraphicsDevice objects can be screens, printers or image buffers and are the destination of
Graphics2D drawing methods. Each
GraphicsDevice has a number of
GraphicsConfiguration objects associated with it. These objects specify the different configurations in which the
GraphicsDevice can be used.
GraphicsDevice,
GraphicsConfiguration
| Modifier | Constructor and Description |
|---|---|
protected |
GraphicsEnvironment()
This is an abstract class and cannot be instantiated directly.
|
| Modifier and Type | Method and Description |
|---|---|
abstract Graphics2D |
createGraphics(BufferedImage
Returns a
Graphics2D object for rendering into the specified
BufferedImage.
|
abstract Font |
getAllFonts()
Returns an array containing a one-point size instance of all fonts available in this
GraphicsEnvironment.
|
abstract String |
getAvailableFontFamilyNames()
Returns an array containing the names of all font families in this
GraphicsEnvironment localized for the default locale, as returned by
Locale.getDefault().
|
abstract String |
getAvailableFontFamilyNames(Locale
Returns an array containing the names of all font families in this
GraphicsEnvironment localized for the specified locale.
|
Point |
getCenterPoint()
Returns the Point where Windows should be centered.
|
abstract GraphicsDevice |
getDefaultScreenDevice()
Returns the default screen
GraphicsDevice.
|
static GraphicsEnvironment |
getLocalGraphicsEnvironment()
Returns the local
GraphicsEnvironment.
|
Rectangle |
getMaximumWindowBounds()
Returns the maximum bounds for centered Windows.
|
abstract GraphicsDevice |
getScreenDevices()
Returns an array of all of the screen
GraphicsDevice objects.
|
static boolean |
isHeadless()
Tests whether or not a display, keyboard, and mouse can be supported in this environment.
|
boolean |
isHeadlessInstance()
Returns whether or not a display, keyboard, and mouse can be supported in this graphics environment.
|
void |
preferLocaleFonts()
Indicates a preference for locale-specific fonts in the mapping of logical fonts to physical fonts.
|
void |
preferProportionalFonts()
Indicates a preference for proportional over non-proportional (e.g.
|
boolean |
registerFont(Font
Registers a
created
Fontin this
GraphicsEnvironment.
|
protected GraphicsEnvironment()
public static GraphicsEnvironmentgetLocalGraphicsEnvironment()
GraphicsEnvironment.
GraphicsEnvironment
public static boolean isHeadless()
true if this environment cannot support a display, keyboard, and mouse;
false otherwise
HeadlessException
public boolean isHeadlessInstance()
HeadlessException will be thrown from areas of the graphics environment that are dependent on a display, keyboard, or mouse.
true if a display, keyboard, and mouse can be supported in this environment;
false otherwise
HeadlessException,
isHeadless()
public abstract GraphicsDevice[] getScreenDevices() throws HeadlessException
GraphicsDevice objects.
GraphicsDevice objects that represent screen devices
HeadlessException - if isHeadless() returns true
isHeadless()
public abstract GraphicsDevicegetDefaultScreenDevice() throws HeadlessException
GraphicsDevice.
GraphicsDevice that represents the default screen device
HeadlessException - if isHeadless() returns true
isHeadless()
public abstract Graphics2DcreateGraphics(BufferedImage img)
Graphics2D object for rendering into the specified
BufferedImage.
img - the specified
BufferedImage
Graphics2D to be used for rendering into the specified
BufferedImage
NullPointerException - if
img is null
public abstract Font[] getAllFonts()
GraphicsEnvironment. Typical usage would be to allow a user to select a particular font. Then, the application can size the font and set various font attributes by calling the
deriveFont method on the chosen instance.
This method provides for the application the most precise control over which Font instance is used to render text. If a font in this GraphicsEnvironment has multiple programmable variations, only one instance of that Font is returned in the array, and other variations must be derived by the application.
If a font in this environment has multiple programmable variations, such as Multiple-Master fonts, only one instance of that font is returned in the Font array. The other variations must be derived by the application.
Font objects
getAvailableFontFamilyNames(),
Font,
Font.deriveFont(int, float) ,
Font.getFontName()
public abstract String[] getAvailableFontFamilyNames()
GraphicsEnvironment localized for the default locale, as returned by
Locale.getDefault().
Typical usage would be for presentation to a user for selection of a particular family name. An application can then specify this name when creating a font, in conjunction with a style, such as bold or italic, giving the font system flexibility in choosing its own best match among multiple fonts in the same font family.
String containing font family names localized for the default locale, or a suitable alternative name if no name exists for this locale.
getAllFonts(),
Font,
Font.getFamily()
public abstract String[] getAvailableFontFamilyNames(Locale l)
GraphicsEnvironment localized for the specified locale.
Typical usage would be for presentation to a user for selection of a particular family name. An application can then specify this name when creating a font, in conjunction with a style, such as bold or italic, giving the font system flexibility in choosing its own best match among multiple fonts in the same font family.
l - a
Locale object that represents a particular geographical, political, or cultural region. Specifying
null is equivalent to specifying
Locale.getDefault().
String containing font family names localized for the specified
Locale, or a suitable alternative name if no name exists for the specified locale.
getAllFonts(),
Font,
Font.getFamily()
public boolean registerFont(Fontfont)
Fontin this
GraphicsEnvironment. A created font is one that was returned from calling
Font.createFont(int, java.io.InputStream) , or derived from a created font by calling
Font.deriveFont(int, float) . After calling this method for such a font, it is available to be used in constructing new
Fonts by name or family name, and is enumerated by
getAvailableFontFamilyNames() and
getAllFonts() within the execution context of this application or applet. This means applets cannot register fonts in a way that they are visible to other applets.
Reasons that this method might not register the font and therefore return false are:
Font. Font already in this GraphicsEnvironment. For example if the name is that of a system font, or a logical font as described in the documentation of the Font class. It is implementation dependent whether a font may also conflict if it has the same family name as a system font. Notice that an application can supersede the registration of an earlier created font with a new one.
font is successfully registered in this
GraphicsEnvironment.
NullPointerException - if
font is null
public void preferLocaleFonts()
The actual change in font rendering behavior resulting from a call to this method is implementation dependent; it may have no effect at all, or the requested behavior may already match the default behavior. The behavior may differ between font rendering in lightweight and peered components. Since calling this method requests a different font, clients should expect different metrics, and may need to recalculate window sizes and layout. Therefore this method should be called before user interface initialisation.
public void preferProportionalFonts()
The actual change in font rendering behavior resulting from a call to this method is implementation dependent; it may have no effect at all. The behavior may differ between font rendering in lightweight and peered components. Since calling this method requests a different font, clients should expect different metrics, and may need to recalculate window sizes and layout. Therefore this method should be called before user interface initialisation.
public PointgetCenterPoint() throws HeadlessException
HeadlessException - if isHeadless() returns true
getMaximumWindowBounds()
public RectanglegetMaximumWindowBounds() throws HeadlessException
To get the usable bounds of a single display, use GraphicsConfiguration.getBounds() and Toolkit.getScreenInsets().
HeadlessException - if isHeadless() returns true
getCenterPoint(),
GraphicsConfiguration.getBounds() ,
Toolkit.getScreenInsets(java.awt.GraphicsConfiguration)