public abstract class GraphicsDevice extends Object
GraphicsDevice class describes the graphics devices that might be available in a particular graphics environment. These include screen and printer devices. Note that there can be many screens and many printers in an instance of
GraphicsEnvironment. Each graphics device has one or more
GraphicsConfiguration objects associated with it. These objects specify the different configurations in which the
GraphicsDevice can be used.
In a multi-screen environment, the GraphicsConfiguration objects can be used to render components on multiple screens. The following code sample demonstrates how to create a JFrame object for each GraphicsConfiguration on each screen device in the GraphicsEnvironment:
GraphicsEnvironment ge = GraphicsEnvironment. getLocalGraphicsEnvironment(); GraphicsDevice[] gs = ge.getScreenDevices(); for (int j = 0; j < gs.length; j++) { GraphicsDevice gd = gs[j]; GraphicsConfiguration[] gc = gd.getConfigurations(); for (int i=0; i < gc.length; i++) { JFrame f = new JFrame(gs[j].getDefaultConfiguration()); Canvas c = new Canvas(gc[i]); Rectangle gcBounds = gc[i].getBounds(); int xoffs = gcBounds.x; int yoffs = gcBounds.y; f.getContentPane().add(c); f.setLocation((i*50)+xoffs, (i*60)+yoffs); f.show(); } }
For more information on full-screen exclusive mode API, see the Full-Screen Exclusive Mode API Tutorial.
GraphicsEnvironment,
GraphicsConfiguration
| Modifier and Type | Class and Description |
|---|---|
static class |
GraphicsDevice
Kinds of translucency supported by the underlying system.
|
| Modifier and Type | Field and Description |
|---|---|
static int |
TYPE_IMAGE_BUFFER
Device is an image buffer.
|
static int |
TYPE_PRINTER
Device is a printer.
|
static int |
TYPE_RASTER_SCREEN
Device is a raster screen.
|
| Modifier | Constructor and Description |
|---|---|
protected |
GraphicsDevice()
This is an abstract class that cannot be instantiated directly.
|
| Modifier and Type | Method and Description |
|---|---|
int |
getAvailableAcceleratedMemory()
This method returns the number of bytes available in accelerated memory on this device.
|
GraphicsConfiguration |
getBestConfiguration(GraphicsConfigTemplate
Returns the "best" configuration possible that passes the criteria defined in the
GraphicsConfigTemplate.
|
abstract GraphicsConfiguration |
getConfigurations()
Returns all of the
GraphicsConfiguration objects associated with this
GraphicsDevice.
|
abstract GraphicsConfiguration |
getDefaultConfiguration()
Returns the default
GraphicsConfiguration associated with this
GraphicsDevice.
|
DisplayMode |
getDisplayMode()
Returns the current display mode of this
GraphicsDevice.
|
DisplayMode |
getDisplayModes()
Returns all display modes available for this
GraphicsDevice.
|
Window |
getFullScreenWindow()
Returns the
Window object representing the full-screen window if the device is in full-screen mode.
|
abstract String |
getIDstring()
Returns the identification string associated with this
GraphicsDevice.
|
abstract int |
getType()
Returns the type of this
GraphicsDevice.
|
boolean |
isDisplayChangeSupported()
Returns
true if this
GraphicsDevice supports low-level display changes.
|
boolean |
isFullScreenSupported()
Returns
true if this
GraphicsDevice supports full-screen exclusive mode.
|
boolean |
isWindowTranslucencySupported(GraphicsDevice
Returns whether the given level of translucency is supported by this graphics device.
|
void |
setDisplayMode(DisplayMode
Sets the display mode of this graphics device.
|
void |
setFullScreenWindow(Window
Enter full-screen mode, or return to windowed mode.
|
public static final int TYPE_RASTER_SCREEN
public static final int TYPE_PRINTER
public static final int TYPE_IMAGE_BUFFER
protected GraphicsDevice()
public abstract int getType()
GraphicsDevice.
GraphicsDevice, which can either be TYPE_RASTER_SCREEN, TYPE_PRINTER or TYPE_IMAGE_BUFFER.
TYPE_RASTER_SCREEN,
TYPE_PRINTER,
TYPE_IMAGE_BUFFER
public abstract StringgetIDstring()
GraphicsDevice.
A particular program might use more than one GraphicsDevice in a GraphicsEnvironment. This method returns a String identifying a particular GraphicsDevice in the local GraphicsEnvironment. Although there is no public method to set this String, a programmer can use the String for debugging purposes. Vendors of the Java™ Runtime Environment can format the return value of the String. To determine how to interpret the value of the String, contact the vendor of your Java Runtime. To find out who the vendor is, from your program, call the getProperty method of the System class with "java.vendor".
String that is the identification of this
GraphicsDevice.
public abstract GraphicsConfiguration[] getConfigurations()
GraphicsConfiguration objects associated with this
GraphicsDevice.
GraphicsConfiguration objects that are associated with this
GraphicsDevice.
public abstract GraphicsConfigurationgetDefaultConfiguration()
GraphicsConfiguration associated with this
GraphicsDevice.
GraphicsConfiguration of this
GraphicsDevice.
public GraphicsConfigurationgetBestConfiguration(GraphicsConfigTemplate gct)
GraphicsConfigTemplate.
gct - the
GraphicsConfigTemplate object used to obtain a valid
GraphicsConfiguration
GraphicsConfiguration that passes the criteria defined in the specified
GraphicsConfigTemplate.
GraphicsConfigTemplate
public boolean isFullScreenSupported()
true if this
GraphicsDevice supports full-screen exclusive mode. If a SecurityManager is installed, its
checkPermission method will be called with
AWTPermission("fullScreenExclusive").
isFullScreenSupported returns true only if that permission is granted.
AWTPermission
public void setFullScreenWindow(Windoww)
isFullScreenSupported returns
true.
Exclusive mode implies:
Component.enableInputMethods(false) to make a component a non-client of the input method framework. The simulated full-screen mode places and resizes the window to the maximum possible visible area of the screen. However, the native windowing system may modify the requested geometry-related data, so that the Window object is placed and sized in a way that corresponds closely to the desktop settings.
When entering full-screen mode, if the window to be used as a full-screen window is not visible, this method will make it visible. It will remain visible when returning to windowed mode.
When entering full-screen mode, all the translucency effects are reset for the window. Its shape is set to null, the opacity value is set to 1.0f, and the background color alpha is set to 255 (completely opaque). These values are not restored when returning to windowed mode.
It is unspecified and platform-dependent how decorated windows operate in full-screen mode. For this reason, it is recommended to turn off the decorations in a Frame or Dialog object by using the setUndecorated method.
When returning to windowed mode from an exclusive full-screen window, any display changes made by calling setDisplayMode are automatically restored to their original state.
w - a window to use as the full-screen window;
null if returning to windowed mode. Some platforms expect the fullscreen window to be a top-level component (i.e., a
Frame); therefore it is preferable to use a
Frame here rather than a
Window.
isFullScreenSupported(),
getFullScreenWindow(),
setDisplayMode(java.awt.DisplayMode),
Component.enableInputMethods(boolean) ,
Component.setVisible(boolean) ,
Frame.setUndecorated(boolean) ,
Dialog.setUndecorated(boolean)
public WindowgetFullScreenWindow()
Window object representing the full-screen window if the device is in full-screen mode.
null if the device is not in full-screen mode.
setFullScreenWindow(Window)
public boolean isDisplayChangeSupported()
true if this
GraphicsDevice supports low-level display changes. On some platforms low-level display changes may only be allowed in full-screen exclusive mode (i.e., if
isFullScreenSupported() returns
true and the application has already entered full-screen mode using
setFullScreenWindow(java.awt.Window)).
isFullScreenSupported(),
setDisplayMode(java.awt.DisplayMode),
setFullScreenWindow(java.awt.Window)
public void setDisplayMode(DisplayModedm)
isDisplayChangeSupported() returns
true and may require first entering full-screen exclusive mode using
setFullScreenWindow(java.awt.Window) providing that full-screen exclusive mode is supported (i.e.,
isFullScreenSupported() returns
true).
The display mode must be one of the display modes returned by getDisplayModes(), with one exception: passing a display mode with DisplayMode refresh rate will result in selecting a display mode from the list of available display modes with matching width, height and bit depth. However, passing a display mode with DisplayMode for bit depth is only allowed if such mode exists in the list returned by getDisplayModes().
Example code:
Frame frame;
DisplayMode newDisplayMode;
GraphicsDevice gd;
// create a Frame, select desired DisplayMode from the list of modes
// returned by gd.getDisplayModes() ...
if (gd.isFullScreenSupported()) {
gd.setFullScreenWindow(frame);
} else {
// proceed in non-full-screen mode
frame.setSize(...);
frame.setLocation(...);
frame.setVisible(true);
}
if (gd.isDisplayChangeSupported()) {
gd.setDisplayMode(newDisplayMode);
}
dm - The new display mode of this graphics device.
IllegalArgumentException - if the
DisplayMode supplied is
null, or is not available in the array returned by
getDisplayModes
UnsupportedOperationException - if
isDisplayChangeSupported returns
false
getDisplayMode(),
getDisplayModes(),
isDisplayChangeSupported()
public DisplayModegetDisplayMode()
GraphicsDevice. The returned display mode is allowed to have a refresh rate
DisplayMode.REFRESH_RATE_UNKNOWN if it is indeterminate. Likewise, the returned display mode is allowed to have a bit depth
DisplayMode.BIT_DEPTH_MULTI if it is indeterminate or if multiple bit depths are supported.
setDisplayMode(DisplayMode)
public DisplayMode[] getDisplayModes()
GraphicsDevice. The returned display modes are allowed to have a refresh rate
DisplayMode.REFRESH_RATE_UNKNOWN if it is indeterminate. Likewise, the returned display modes are allowed to have a bit depth
DisplayMode.BIT_DEPTH_MULTI if it is indeterminate or if multiple bit depths are supported.
public int getAvailableAcceleratedMemory()
ImageCapabilities object associated with a VolatileImage that can be used to determine whether a particular VolatileImage has been created in accelerated memory.
Image.flush() ,
ImageCapabilities.isAccelerated()
public boolean isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency translucencyKind)
translucencyKind - a kind of translucency support