public class MultiLookAndFeel extends LookAndFeel
A multiplexing look and feel that allows more than one UI to be associated with a component at the same time. The primary look and feel is called the default look and feel, and the other look and feels are called auxiliary.
For further information, see Using the Multiplexing Look and Feel.
Warning: Serialized objects of this class will not be compatible with future Swing releases. The current serialization support is appropriate for short term storage or RMI between applications running the same version of Swing. As of 1.4, support for long term storage of all JavaBeans™ has been added to the java.beans package. Please see XMLEncoder.
UIManager.addAuxiliaryLookAndFeel(javax.swing.LookAndFeel) ,
javax.swing.plaf.multi
| Constructor and Description |
|---|
MultiLookAndFeel()
|
| Modifier and Type | Method and Description |
|---|---|
static ComponentUI |
createUIs(ComponentUI
Creates the
ComponentUI objects required to present the
target component, placing the objects in the
uis vector and returning the
ComponentUI object that best represents the component's UI.
|
UIDefaults |
getDefaults()
Creates, initializes, and returns the look and feel specific defaults.
|
String |
getDescription()
Returns a one-line description of this look and feel.
|
String |
getID()
Returns a string, suitable for use by applications/services, that identifies this look and feel.
|
String |
getName()
Returns a string, suitable for use in menus, that identifies this look and feel.
|
boolean |
isNativeLookAndFeel()
Returns
false; this look and feel is not native to any platform.
|
boolean |
isSupportedLookAndFeel()
Returns
true; every platform permits this look and feel.
|
protected static ComponentUI |
uisToArray(Vector
Creates an array, populates it with UI objects from the passed-in vector, and returns the array.
|
getDesktopPropertyValue, getDisabledIcon, getDisabledSelectedIcon, getLayoutStyle, getSupportsWindowDecorations, initialize, installBorder, installColors, installColorsAndFont, installProperty, loadKeyBindings, makeComponentInputMap, makeIcon, makeInputMap, makeKeyBindings, provideErrorFeedback, toString, uninitialize, uninstallBorderpublic StringgetName()
getName in class
LookAndFeel
public StringgetID()
getID in class
LookAndFeel
public StringgetDescription()
getDescription in class
LookAndFeel
public boolean isNativeLookAndFeel()
false; this look and feel is not native to any platform.
isNativeLookAndFeel in class
LookAndFeel
false
public boolean isSupportedLookAndFeel()
true; every platform permits this look and feel.
isSupportedLookAndFeel in class
LookAndFeel
true
UIManager.setLookAndFeel(javax.swing.LookAndFeel)
public UIDefaultsgetDefaults()
ComponentUI class names (such as "javax.swing.plaf.multi.MultiButtonUI").
getDefaults in class
LookAndFeel
UIDefaults object
JComponent.getUIClassID()
public static ComponentUIcreateUIs(ComponentUI mui, Vector uis, JComponent target)
ComponentUI objects required to present the
target component, placing the objects in the
uis vector and returning the
ComponentUI object that best represents the component's UI. This method finds the
ComponentUI objects by invoking
getDefaults().getUI(target) on each default and auxiliary look and feel currently in use. The first UI object this method adds to the
uis vector is for the default look and feel.
This method is invoked by the createUI method of MultiXxxxUI classes.
mui - the
ComponentUI object that represents the complete UI for the
target component; this should be an instance of one of the
MultiXxxxUI classes
uis - a
Vector; generally this is the
uis field of the
mui argument
target - a component whose UI is represented by
mui
mui if the component has any auxiliary UI objects; otherwise, returns the UI object for the default look and feel or
null if the default UI object couldn't be found
UIManager.getAuxiliaryLookAndFeels() ,
UIDefaults.getUI(javax.swing.JComponent) ,
MultiButtonUI.uis ,
MultiButtonUI.createUI(javax.swing.JComponent)
protected static ComponentUI[] uisToArray(Vector uis)
uis is null, this method returns an array with zero elements. If
uis is an empty vector, this method returns
null. A run-time error occurs if any objects in the
uis vector are not of type
ComponentUI.
uis - a vector containing
ComponentUI objects