public abstract class SoundbankResource extends Object
SoundbankResource represents any audio resource stored in a
Soundbank. Common soundbank resources include:
Patch which specifies the MIDI program and bank by which it may be referenced in MIDI messages. Instrument information may be stored in Instrument objects. Synthesizer to synthesize sound in response to MIDI commands, or extracted for use by an application. (The terminology reflects musicians' use of the word "sample" to refer collectively to a series of contiguous audio samples or frames, rather than to a single, instantaneous sample.) The data class for an audio sample will be an object that encapsulates the audio sample data itself and information about how to interpret it (the format of the audio data), such as an AudioInputStream. Sequence. Synthesizers that use wavetable synthesis or related techniques play back the audio in a sample when synthesizing notes, often when emulating the real-world instrument that was originally recorded. However, there is not necessarily a one-to-one correspondence between the Instruments and samples in a Soundbank. A single Instrument can use multiple SoundbankResources (typically for notes of dissimilar pitch or brightness). Also, more than one Instrument can use the same sample.
| Modifier | Constructor and Description |
|---|---|
protected |
SoundbankResource(Soundbank
Constructs a new
SoundbankResource from the given sound bank and wavetable index.
|
| Modifier and Type | Method and Description |
|---|---|
abstract Object |
getData()
Obtains the sampled audio that is stored in this
SoundbankResource.
|
Class |
getDataClass()
Obtains the class used by this sample to represent its data.
|
String |
getName()
Obtains the name of the resource.
|
Soundbank |
getSoundbank()
Obtains the sound bank that contains this
SoundbankResource.
|
protected SoundbankResource(SoundbanksoundBank, String name, Class <?> dataClass)
SoundbankResource from the given sound bank and wavetable index. (Setting the
SoundbankResource's name, sampled audio data, and instruments is a subclass responsibility.)
soundBank - the sound bank containing this
SoundbankResource
name - the name of the sample
dataClass - the class used to represent the sample's data
getSoundbank(),
getName(),
getDataClass(),
getData()
public SoundbankgetSoundbank()
SoundbankResource.
SoundbankResource is stored
public StringgetName()
public Class<?> getDataClass()
getData will be of this class. If this
SoundbankResource object does not support direct access to its data, returns
null.
public abstract ObjectgetData()
SoundbankResource. The type of object returned depends on the implementation of the concrete class, and may be queried using
getDataClass.
getDataClass()