public interface PaintContext
PaintContext interface defines the encapsulated and optimized environment to generate color patterns in device space for fill or stroke operations on a
Graphics2D. The
PaintContext provides the necessary colors for
Graphics2D operations in the form of a
Raster associated with a
ColorModel. The
PaintContext maintains state for a particular paint operation. In a multi-threaded environment, several contexts can exist simultaneously for a single
Paint object.
Paint
| Modifier and Type | Method and Description |
|---|---|
void |
dispose()
Releases the resources allocated for the operation.
|
ColorModel |
getColorModel()
Returns the
ColorModel of the output.
|
Raster |
getRaster(int x, int y, int w, int h)
Returns a
Raster containing the colors generated for the graphics operation.
|
void dispose()
ColorModelgetColorModel()
ColorModel of the output. Note that this
ColorModel might be different from the hint specified in the
createContext method of
Paint. Not all
PaintContext objects are capable of generating color patterns in an arbitrary
ColorModel.
ColorModel of the output.
RastergetRaster(int x, int y, int w, int h)
Raster containing the colors generated for the graphics operation.
x - the x coordinate of the area in device space for which colors are generated.
y - the y coordinate of the area in device space for which colors are generated.
w - the width of the area in device space
h - the height of the area in device space
Raster representing the specified rectangular area and containing the colors generated for the graphics operation.