public class VectorMath extends Object
| Constructor and Description |
|---|
VectorMath()
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| Modifier and Type | Method and Description |
|---|---|
static Coordinate |
crossProduct(Coordinate
|
static double |
det(double a1, double a2, double b1, double b2)
|
static double |
dotProduct(Coordinate
|
static void |
normalize(Coordinate
|
static Coordinate |
normalToTriangle(Coordinate
Computes the normal vector to the triangle p0-p1-p2.
|
public static CoordinatenormalToTriangle(Coordinate p0, Coordinate p1, Coordinate p2)
p0 -
p1 -
p2 -
public static void normalize(Coordinatev)
public static CoordinatecrossProduct(Coordinate v1, Coordinate v2)
public static double dotProduct(Coordinatev1, Coordinate v2)
public static double det(double a1,
double a2,
double b1,
double b2)